This+Is+Pretty+Flyy+xx

= Butterfly Flush :) xx = = We called are game butterfly flush because it is based on a butterfly growing up and dodging enemies and a flush is like a heard of butterflies coming out from somewhere so it is going fast. We also thought the name fitted the characteristics of the game. = = (slogan) = = Our game will take you to new heights!! :) =

** I came up (with some help from the group) some different catagories what makes a good game and expanded on them so we have morre specific things to look for. **
= This is PRETTY FLYY's logo ENJOY ** !!!!! **= =** ﻿ **=

=== We chose the picture because we thought it suited the 'Pretty' part because butterflies are considers pretty and the the other part of our name suits the logo because butterflies fly so that suit the 'Flyy' part of our name. === === We chose the writing because it is different and it stands out. We chose the butterfly as part of our logo because butterflies, we thought, are different, so people would be more inclined to find out what the logo is all about ... ===

'Our game will take you to new heights!!'
===    ﻿ ﻿ ﻿ ﻿ ﻿ I chose it because it keeps with the theme of flying and the 'butterfly' part of our name. It may also encourage kids to play the game because they will think it is good and new and maybe they can be the best at it because it will bring them a feeling they have never experienced before === 

=__**Our Planning for our Individual games **__=

** Me and Amy are making a game together but we are still doing separate planning's of our game. Together we chose to do a Maze Game. Our Maze game involes: **

 * ======** 1 butterfly **======
 * ======** 1 caterpillar **======
 * ======** 1 cocoon **======
 * ======** 2 leaves **======
 * ======** 2 branches **======
 * ======** 2 clouds **======
 * ======** 1 bird **======
 * ======** 1 spider **======
 * ======** 1 butterfly net **======

=

 * At the start of the game you are a caterpillar then you need to get 2 leaves then you turn into a cocoon then you need to get two branches. After that you turn into a butterfly, you need to do this all whilst dodging the bird, spider and butterfly net. **======

=

 * Mine and Tara's game has only one level and this level is a maze game and the theme is about the outdoors. We decided that the audience for the game is girls aged 5-7. We will adapt our game to our audience by using more girly colours such as pink, and the sprites/characters will be suited to girls such as butterflies. We decided that the theme of our game would be outside even though it is a game it is still a little educational because when shows the gamers the cycle of the butterfly/caterpillar. I could also incourage them to go outside and explore the wildlife themselves. **** This is mine and amy's helpsheet doc click on the link below to see it. **======

[[file:Help sheets we will use.docx]]
= This is Tara's and Amy's task log which will be updated every week click the link below to see it. =

This is our Amy and Tara's game page Mind Map :
=** __Izzy__ **=


 * I am doing a hand-eye coordiation game, it is also to do with butterflies. **


 * My game is aimed at 8-12 year old girls, this is because the game is fairly challenging but somebody older might find it a bit dull. It is aimed at girls because the main character is a butterfly and you have avoid leaves. **
 * I changed my game part the way through, because I found that my original plan would be too complicates to code. This is my original plan. **** You are a butterfly, you have to move around, collecting all the flowers and avoiding the spiders nets within the time. Getting caught in a spiders web means you loose a life and have to go back to the start of the level. If you do this you move onto the next level, where there are more spiders webs, more flowers, more obsticles and less time. You have 5 lives, When they are used up you end the game. There are also logs and branches that you have to avoid, If you hit one you stop but you dont loose a life or go back to the start. If you run out of time you loose a life and start the level again, also if you reach the end without collecting all the flowers. **
 * I then decided to change my game so it was simpler. This is how my game works now. You are a butterfly, you have to avoid all the leaves and get to the tree in the smallest time. if you touch a leaf you get a 5 second time penalty. **


 * There will be 8 sprites in my game. **
 * ** 1 butterfly, which you control **
 * ** 7 leaves to avoid **
 * I will draw the sprites and background myself. The tree is intergrated into the background. **
 * I will draw the sprites and background myself. The tree is intergrated into the background. **

** what I have done so far: **
__** Josie **__
 * ** Created my sprites **
 * ** Written my helpsheet list **
 * ** Planned my game **
 * ** Drawn my background **
 * ** Done all my coding **
 * ** Added explanations of the codes **
 * Screenshot, Controls and code- [[file:scripts izzycarter.docx]] **
 * I'm doing a quiz game, this is also to do with butterflies. **
 * My game is aimed at all ages as there are questions that younger and older generations should know. **
 * It will have a butterfly in the top left corner reading the questions out to you and you will be a caterpillar which you will control with the arrow buttons to get to your answer, there will be another butterfly in the top right hand corner which you can click on if you are really stuck. I will use clip art or the sprites already used in the program. :) There is... **
 * 1 caterpillar **
 * 1 butterfly **
 * 2 questions **
 * 6 answers **
 * Below is just some of the commands used in my game including my comments. **
 * It wouldn't let me crop this picture, but at least it shows my commands, comments and my game in action. **
 * Aliza **
 * I'm doing a game for 5-6 year olds keeping with the theme of butterflys. In my game there will be lots of butterflys flying across the screen with numbers on their backs. The person playing has to click all the ones with numbers which are multiples of 10 on thier backs. It counts yor score and then you can try again to beat your score. I could use levels with harder multiple each time. In my game there will be about 20 butterfly sprites with numbers. My background will be a blue sky with grass and flowers at the bottom. I have tried to make it simple because its for a younger audience and they can understand it better if its bold and simple. **


 * Helpsheets I will use.. **
 * [[file:helpsheets i will use AE.xlsx]] **


 * My Task log to be udated each week.. **



**My game is called Butterfly Catch and the aim of the game is to wave the cursor over all the butterflies with multiples of 10 on their backs!! Try not to catch ones without multiples of 10!! :D**



= = = Our Website = Click on this link to see our group mindmap



[[file:JOSIE ilove this girl xx.docx]]
**Aliza's mindmaps..**

** ﻿ **



** This is the mindmap for Tara and amy's game **



This is amy's and Tara's game page plan