Funee+;)

=// Funee; // ) =

// Games without limits //
==== ﻿In our new ICT topic we have been asked to create a new gaming company. We got into groups and got told to use this Wiki site to keep track of our progress. At the end of this topic our company will present their final project and one group will be hired. ====

** About our company **
==== We came up with __the name__ for our company because when you think of games you think of "fun" and we added the "ee" on the end which stands for "electronic education". We think that this is a creative and memerable name. Also it is the only company (in this project) that has a company nam begining with the letter "F". This makes us unique. ====

__Our slogan__ is games without limits. We chose this because it is memorable and it is short . It works really well with our logo . It gives you an idea of what we are aiming to do.
==== __Our logo__ says our company name and a smile, so show that are games are fun. The logo also has some lines all around the outside so it looks like sparks. This makes our logo stand out and is eyecatching. Check out the link to see the logo or see above. ====

Here are 3 members to our group, and we have each got jobs to do:
==== Our first member is Laura Kempster-Courtney. She is the Production Manager. She did the company name, and mind map. ====

Next is Gabi Lane. She is the Graphic Designer. She did the staff organisation, logo, and website design.

** Our Mission Statement **
==== Our aim is to make the best game possible we want it to be fun and educational. We chose our name to show this. We are a really good team, we know what task we each have to do and when the deadline is. Our work can be seen by every member of the team so we can edit each others work. Only one person can edit the wiki at a time so we make sure we know who is going on at what time so we don't loose work. This shows what a good team we are. ====

We made a mind map of what we think makes a good game
==== We are going to put all of these ideas into our game so its the best for you. We believe that you have to have all these 'good game skills' to have a successful and enjoyable game, which is what we want to make. ====

Plan
to plan my game i have done a questionnaire that i have filled with all my game information. My game is going to do with subjects that a 11-12 year old is learning now. it will be a robber game, that will have a robber trying to collect the money sacks that are at the bottom of the screen. but it wont be simple because you will have to answer the question and get past the policemen, and then go to the sack with the right answer on it. To make all my characters i will either use Paint them or use some from the internet or the scratch game. i will then think of some questions to put in my game. Game Making logbook- 19/01/11- today i have found and created my robber sprite, i have imported and edited my sprites on paint. i have also added my sprites to my game. i have made them move up, down, left and right. and i have created my background, bank themed.


 * || Tasks ||
 * 1 || I have created my robber sprite ||
 * 2 || I have imported my robber sprite on to Paint and edited it. ||
 * 3 || I have added my sprite to my game ||
 * 4 || I have made it move up, down, left and right ||
 * 5 || I have created my background, bank themed. ||
 * 6 || I have imported my Start up screen and my Instruction screen ||
 * 7 || I have made a score button ||
 * 8 || I have made a countdown button ||
 * 9 || I have imported my 3 moneybags ||
 * 10 || I have made my question 1 button ||
 * 11 || I have figured out how to make it say a question and answers ||
 * 12 || I have made my question 2 button ||
 * 13 || I have added in the question and answers ||
 * 14 || I have made a policeman to capture the policeman. ||

Helpsheets;
 * Helpsheets I will use || How I will use it ||
 * Backgrounds || To create my background ||
 * Countdown Timer || So I can have a countdown timer ||
 * End Screen || So I can have either a WINNER, or a LOSER screen ||
 * Level || So I can have different levels ||
 * Movement || So that my sprite can move ||
 * Scoring || So the player knows their score ||
 * Start || Start screen, instructions ||
 * Question Asking || To make my questions ||

I have created a word document with all my printscreens;

Gabi Lane- Plan In our group, I am making a game for a 5-6 year old. To make my game appropriate to the age group I will include clear instructions, and will have a longer time limit, to make it easier for the player. I will also use sprites that are at there age group, for example, farm animals. The aim of my game is to collect all of the apples in the right number order, .e.g. 1,2,3,4. This will help with number and timing skills as well as coordination. However there will be obstacles in their way, like bumble bees, that make you loose one of your 3 lives, every time you touch one, and walls that make you loose a life if you touch them. Also there will be 1-2 levels to complete. I will have around 13 sprites, that I will find on the internet, draw on paint, or use the Scratch sprites. I will have a flying pig as the charactor that the player is controlling, 1 bee that the character has to avoid, and 10 apples that the player is trying to collect. The background will have lots of colours, and will be set outside. There will be different platforms so that the sprites can jump onto them. I will draw the background/stage using paint. This will mean that I can chose all of the colours and what there is on it. My game will also include instructions, countdown timer, lives counter, score counter and an end screen, to make it look professional:)

These are the help sheets I will use to complete my game:

My tasks/progress


 * || Tasks ||
 * 1 || found all of my sprites and edited them using fireworks and paint ||
 * 2 || I added sprites to scratch ||
 * 3 || I created a background for my game using paint (garden themed) ||
 * 4 || I added an introduction/start page to my game, with buttons, to move between screens ||
 * 5 || I added movement to the character that the player controls (up,down,left,right) ||
 * 6 || I added diagonal movement to my bumble bee ||
 * 7 || I added a script that made the apples disapere when the pig touched them ||
 * <span style="color: #0032ff; font-family: Arial,Helvetica,sans-serif;">8 || <span style="color: #0032ff; font-family: Arial,Helvetica,sans-serif;">I have added the lives variable ||
 * <span style="color: #0032ff; font-family: Arial,Helvetica,sans-serif;">9 || <span style="color: #0032ff; font-family: Arial,Helvetica,sans-serif;">I have added the score counter ||
 * <span style="color: #0032ff; font-family: Arial,Helvetica,sans-serif;">10 || <span style="color: #0032ff; font-family: Arial,Helvetica,sans-serif;">Using the packman help sheet I made the pigs wings flap automatically ||
 * <span style="color: #0032ff; font-family: Arial,Helvetica,sans-serif;">11 || <span style="color: #0032ff; font-family: Arial,Helvetica,sans-serif;">I have made walls so if the pig bumps into them then it loses one of its 3 lives ||
 * 12 || I have made an END WIN screen ||
 * 13 || I have made an END LOSE screen ||
 * <span style="color: #0032ff; font-family: Arial,Helvetica,sans-serif;">14 || I have added a countdown variable ||
 * <span style="color: #0032ff; font-family: Arial,Helvetica,sans-serif;">15 || I have made each sprite start off in a certain place ||
 * <span style="color: #0032ff; font-family: Arial,Helvetica,sans-serif;">16 || I have edited the walls so the pig can't move through them ||
 * <span style="color: #0032ff; font-family: Arial,Helvetica,sans-serif;">17 || I have made the sprites speak when they touch each other ||

<span style="color: #1e8af1; font-family: Arial,Helvetica,sans-serif;">GardenMania - My finished game

<span style="color: #1e8af1; font-family: Arial,Helvetica,sans-serif;">Screenshots of my game (with annotations) <span style="color: #1e8af1; font-family: Arial,Helvetica,sans-serif;">

<span style="color: #1e8af1; font-family: Arial,Helvetica,sans-serif;">My game in action: <span style="color: #1e8af1; font-family: Arial,Helvetica,sans-serif;">

<span style="color: #1e8af1; font-family: Arial,Helvetica,sans-serif;">my sprites: <span style="color: #1e8af1; font-family: Arial,Helvetica,sans-serif;">

<span style="color: #1e8af1; font-family: Arial,Helvetica,sans-serif;">Here are some of the commands for my pig. I have done this for all of my sprites so that they can so specific things:



<span style="color: #1e8af1; font-family: Arial,Helvetica,sans-serif;">The aim of the game is to collect all of the apples from 1-10 in the right order. There is a 60 second countdown timer, a lives counter and a score counter. If you collect all of the 10 apples in the 60 seconds without losing all of your lives, then you WIN the game. If you don't then you lose the game. <span style="color: #1e8af1; font-family: Arial,Helvetica,sans-serif;">You loose a life every time you touch the walls or the bumble bee, so be careful where you move to. <span style="color: #1e8af1; font-family: Arial,Helvetica,sans-serif;">Will you stop the GardenMania?! <span style="color: #1e8af1; font-family: Arial,Helvetica,sans-serif;">GOOD LUCK:)

<span style="border-collapse: separate; color: #1985f5; line-height: 19px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">Charlotte Hood- <span style="border-collapse: separate; color: #1985f5; line-height: 19px; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px;">In my group I have been given the task to make a maze game. I have decided I want the target audience is young children aged between 4 and 7. To make my game appropriate for my target age I am going to use fish and sharks as my character (I will find a picture of them on the internet or use a scratch sprite) and include simple instructions at the start. I am going to include simple sequences in my game so that the players learn something and have fun. My game will be played using arrows on the keyboard. You will need to collect all the coins in the right order to complete the game. There will be one or two "baddies" they will be sharks if you touch the "baddies" if you touch a shark you will go back to the start but it wont be game over. Good Luck...!


 * ~ Tasks - ||~  ||
 * = 1 ||< I chose and found my sprites ||
 * = 2 ||< I added my sprites into scratch ||
 * = 3 ||< I made my background on scratch ||
 * = 4 ||< I added some movement contols to one of my sprites ||
 * = 5 ||< I added the follow movement to my "baddie" sprite. ||
 * = 6 ||< I added scoring to my game ||
 * = 7 ||< I made my fish sprite go to the start if it touched the "baddie" sprite ||
 * = 8 ||< I made my fish sprite talk if it touched the "baddie" sprite ||
 * = 9 ||< I made my fish able to shoot bullets and freeze the shark ||
 * = 10 || I added in my money which you need to collect to score points ||
 * = 11 || I added in instructions ||
 * = 12 || I stopped the fish from swimming throught walls ||
 * = 13 || I made each sprite start off in a certain position ||
 * = 14 || I made an end screen ||

I made a plan of which Scratch helpsheets I would use. Click on the link to view it.

FISH MAZE Here are some screenshots of my game. In the top left corner is the score box, during the game you can check your score. You control the purple fish using the arrow keys. The aim is to collect all of the red tokens labeled A-E. The blue shark in the middle follows you around and tries to stop you from collecting the tokens. By pressing the space bar the fish will shoot bullets at the shark if they hit the shark wil freeze for a few seconds making the game easier however if you touch the shark its game over. In the bottom right corner is a small information box telling you what to do if you get stuck or forget during the game.

<span style="color: #000000; font-family: Arial,Helvetica,sans-serif; font-size: 150%;"> Here is a screenshot of the fish shooting the bullets at the shark which will freeze it for a few seconds.

Here are my sprites.

Here are some of the commands for the fish.

OUR WEBSITE

Gabi's game page mindmap:)



Laura's game page mindmap:d

Charlotte's game page mindmap:D

OUR GROUP MIND MAP;p