BLB+Games

=BLB Games =
 * Games you won't be able to stop playing! :).....xx **


 * Mission Statment: Our mission is to create a game that is new and exciting that isn't in the industry yet. Also to create a game that appropriate for teenagers. Games are not only just for boys but for girls as well so we want to create a game that is suitable for girls as well as boys. **


 * We want the game to simple yet exciting because simple ideas are always the best!! :) **

**Here is our link to what we think makes a good game:** [|Mind map of what makes a good game.docx]

Team Members:

Lucy Steward Becky Woolford Becky Runacres

Logo:
Planning for my game - Lucy

My game is aimed at 8 - 11 year old's and it will test their hand-eye co-ordination. My game is a maze game. It will start of easy and will get a little bit harder every time. There will be no obstacles but you will not be able to touch the sides or you will have to go back the start of the level you were on. There will be at least 8 levels I will do more if I have time!!! :)

Characters: - Milo

I have chosen to do a maze based game because i know they are popular and once you start playing in you will want to try and get a better score next time!! I decided that the object was to collect as many stars as possible because it is fairly easy to play without the stars and it makes it more exciting to collect stars while trying to avoid the stars!! :D

=__ Planning for my game - Becky W __=

My game is aimed at 12-15 year olds. My game is a maze game, where you have to go around up-down-left-right collecting bones. There will be 10 bones in total. At the same time you have to avoid the dog catcher(s) that will be wandering round trying to get you. There is no time limit, this is because if you are like me and hate time limits because it pressuring you into failing XD There will be one level but it will be sooooooooooo good that you will want to keep on playing!!! The characters: Bert the dog-he is the main character and he is trying to get bones because he is hungry He is a black and white border collie with dark blue eyes Arthur the dogcatcher-he is trying to hunt you down and stop you stealing the bones AVOID HIM He is a tall,lanky man with brown hair and a beard with green eyes. He is wearing a blue overall and a large net used for catching dogs.



I have chosen this ﻿ ﻿ because it is a simple game that will attract. They will like this game about dogs because everyone likes dogs!?! The object of the game is to collect all the bones and to not get caught by the dogcatchers.

=__ Planning for my game - Becky R __=

My game is for 6-14 year old's and is about a butterfly catcher trying to catch a butterfly. The butterfly moves from side to side and the catcher can go up and down. You get points by catching the butterfly, There is no time limit just catching butterflies. Hope you don't get bored from it;) There are also no levels just a flying bug and a slightly odd lady.

The characters are : A flying butterfly who doesn't have a name.>TRY AND CATCH HIM! A jumping lady who also doesn't have a name.

In the background there are flowers and grass to complete the bug theme. Keys: Up=Jump Down=Down

**>SCRATCH< **


 * Don't You Just Love Catching ButterfliesXD **

__JOURNAL__
28/01/2011- Becky Woolford Today I added my sprites to scratch and started to add movement to the game so far Bert the dog can move up,down,left and right. I am working on getting Arthur the dog-catcher to move around on his own guarding one the the bones. The back ground is black and white, you have to keep away from the black other wise you restart. Also if you get caught you have to restart. In still need to make the bones dissapear when Bert touches them and finish off with the dog-catcher sprite.

28/01/2011 - Lucy Steward

Today I created the background for my first level a which is red and whiten.I also added movement: Left,right,up and down. I have got a sprite which is a dinosaur and called it Milo!!! I was in the middle of making a script that so when Milo the dinosaur touched the red, he will have to go back to the start and he will lose point!! :)

03/02/2011 Becky Runacres

Last lesson I managed to get the butterfly to move by it's self, without me having to touch it. I also added some extra character as baddies> they are grass hoppers < if you touch them then you die and go back to the beginning. I still need to sort out the movement and speech but i am quite pleased with mine:)

04/02/2011- Becky Woolford No Mr Gardner- Mr Higgins I have finished off my Dog catcher and have started to make my bones dissapear when Bert the dogs touches them. I still need to make then dissapear and also to add some sound to Bert so that he barks when he touches them. Then i need to make a final page for when he collects all the bones to finish. Bert could also have better controls as he is very rigid at the moment. Below is the work so far... <(")

04/02/2011 - Lucy Steward No Mr Gardener so we had Mr Higgins I have decided that Milo has to collect cheese puffs but had a problem with making the cheese puffs disappear when Milo touches them but i still haven't managed to get them to disappear! :( I managed to create another background for level two but I still need to make at least 2 more.

10/02/2011 - Becky Runacres Mr Gardener was ill>Mr Higgins instead I have changed my game completely as it went rather wrong. Now my game is about cars and you have to get the key without getting hit. The background is a road. I need to edit it a bit with more cars and different levels, I only have one level at the moment.

11/02/2011 - Lucy Steward I wasn't in school so i did a bit of my game at home. I I have finished off the first level and so when Milo touches the edge he bounces back. I also made the transition from thene level 1 background to the Well Down Page and the button they click to get to level 2.

18/02/2011- Becky Woolford Managed to finish game HOOOOOOOOOORAYYYYYY XD <(") :') I have added a score in the week, managed to make the bones dissapear when touched (with the help of Mr Gardner and Lucy Steward) and also made a boundry ﻿so that bert will freeze if you touch the black. You will have to stop and restart if this happens. The game looks pretty good at the moment. Next week we will be adding a instructions page  ;)

18/02/2011 - Lucy Steward I did the transition from the Well Done Page to the level 2 background. I also added comments for the jigsaw like commands. I also created a new background for the end of the game that says "congratulations! You have finished the game".

3/03/2011- Becky Woolford I wasn't there and do not have a laptop so therefore I could not do anymore to my game Though I plan to edit my game over the week and add more comments Lucy has made our mindmap for our promotional website (thanks :D) I still need a instructions page and would like words to come up from the characters

11/03/2011- Becky Woolford In this lesson the laptop decided that it was going to be silly and did not want to log on so I teamed up with Becky Runacres and we started to develop the Google website. It looks pretty awesome at the moment even though my team-mates forgot I was in the group so I do ont exist according to the website. ! ? ! :) For IL we have to include some interesting features, I'm not sure what we will do. We could have a "special" profile page for each of us with our qualities and bit that we fail at. XD We could printscreen our games and show them what to do, (Runacres could show them her cheat in her car game) or if we had a lot of free time we could make a video of what we do. :D

Website planning mindmap:



Becky Woolford 18/03/2011

This week we were finishing our games. We were also starting to improve our website. Becky Runacres is meant to add more info as she is the only one with the web adress. But apart from that we are on time. :D